Penny has written an excellent article about that, which i strongly recommend to read. You will experience SL in a very much immersed level:
http://pennycow.blogspot.com/2011/07/matter-of-perspective.html
Next, i started to scale some walls and doors. The walls here in this picture are 3 meters high, the door has a height of 2 meters.:
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left: modified version. Click to enlarge |
Updated:
no modify - click to enlarge |
Updated:
the first building is ready. Advantage: i am able to link the whole structure as one object
Update January 9th:
Also, furniture need to be redone.
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The above picture shows the problem. Green is a realistic sized bed, red is common for SL beds. So i am going to tear one of my favorite beds into pieces (yay for mod of furniture) and strip it to its core, that way i can make a standard mattress, where i then build around the realistic sized bed.
Ready.. almost
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Ok, a Roleplay area is never really fully ready.. but this here is now the realistically scaled version :) Feel free to have a look...
it's a good thing, interior walls shouldn't exceed 3m high. plsu if everyone get a Rl size, it will do more room on sims as you'll not need as much space for a chair as you need for those giant avs.
ReplyDeleteK.Benelli
Doors in 2L always seem to be oversized, I assume due to trying to save prims on the frames. Realistically, yeah, a gracious entry door would be about 2.33m x 1.5m in size (7ft x 4.5ft) However, with things like dragons, werewolves, demons, etc. That size would even bump heads, clip wings, catch horns, etc. However, there is no substitute, imo, for a real sized build. your mind is able to grasp and immerse into it more due to being able to familiarize with it more.
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